Next will probably be more enviromental oriented. Maybe some computer thing/machine or some kind of device.

onsdag 29 februari 2012
The Staff of Cinders - A Simple Update.
The Staff of Cinders! I promised some WIPs... but that did not happen now did it. I got no excuse. Enjoy!
torsdag 16 februari 2012
The Lanterns of Virtues - The Substantial Post
Well, here it is. The post I was meant to put up the day after my last one, yet somehow I stalled this for no real reason.
I wanted to make some kind of variation props of the same thing. Therefore I picked lanterns and then give them three different styles/feels which would still be able to be reasonable to what Virtue they represent. The first thing you'll see here is Might, the second is Grace and the last one is Mystery. Though I would safely say that I can easily pick them apart and put them in appropiate categories... well, I just hope they are obvious enough for you too. Anyway, enjoy the showcasing of lanterns!
Also, here's the rotation GIF you always crave (at least that is what I am telling myself). Enjoy the eternal spinning lightbringers, folks!
In the next post I will show you a WIP of my next prop I'm currently working on. There's also a possibility that I'll show a WIP of the project I'm on. The slim chance, but a chance none the less.
Babel, out.
I wanted to make some kind of variation props of the same thing. Therefore I picked lanterns and then give them three different styles/feels which would still be able to be reasonable to what Virtue they represent. The first thing you'll see here is Might, the second is Grace and the last one is Mystery. Though I would safely say that I can easily pick them apart and put them in appropiate categories... well, I just hope they are obvious enough for you too. Anyway, enjoy the showcasing of lanterns!
Also, here's the rotation GIF you always crave (at least that is what I am telling myself). Enjoy the eternal spinning lightbringers, folks!
In the next post I will show you a WIP of my next prop I'm currently working on. There's also a possibility that I'll show a WIP of the project I'm on. The slim chance, but a chance none the less.
Babel, out.
torsdag 9 februari 2012
Lantern WIPs - Substantial Post Another Time
Here's some more model WIPs of three types of Lanterns. I'll write more about them in my next post, preferably with them having some actual textures on them, but I feel tired and sleepy and not well rested right now.
Enjoy the pictures for the moment, more of them will come before you know it.
The lanterns are of Might, Grace and Mystery. Can you, the audience, figure out which Lantern is of what Virtue?
onsdag 8 februari 2012
It's so minor it should just have been an Edit, really...
Ah well.
I tweaked and fixed the Umbra textures on my sword. Nothing much else to say really.
Here's the final product, I hope you enjoy!
I wonder what I should make next...
These things are less planned and very passively focused on, I just make them and stop when I feel satisfied. A more instinctive experience than that of the "high intellect".
I tweaked and fixed the Umbra textures on my sword. Nothing much else to say really.
Here's the final product, I hope you enjoy!
I wonder what I should make next...
These things are less planned and very passively focused on, I just make them and stop when I feel satisfied. A more instinctive experience than that of the "high intellect".
tisdag 7 februari 2012
A New Chapter Begins
So, I have done some learning/experience with character models, how to paint more effective textures and make them more interesting, how to model and what tools to use in sculpting and etc. I am not insane to be wanting to become a character modeler the first thing in my professional career. I am not an artistical genious, yet.
I love to create characters, this I have mentioned before, but is not the point I want to come across to others with. The real point with them is to show off my model skills and how better I have become with textures, that's it.
Now I'm mostly going to make easy and fast, yet nice and effective props. Weapons, tools, furniture, rocks, cats, non-people, keys, buckets and oranges are all things that I could be modeling. An infinite sea of pickings, I just need to choose.
Well, I have cheated a little. I am in the final stages of this sword, with close to 1,5 k polygons. I close to completion, really only need to clean things up and perhaps tweak it. Sorry for the chock.
Here's some of the Work In Progress pictures I took.
That's it for this time. I hope you enjoy them as much as/more than I do.
I love to create characters, this I have mentioned before, but is not the point I want to come across to others with. The real point with them is to show off my model skills and how better I have become with textures, that's it.
Now I'm mostly going to make easy and fast, yet nice and effective props. Weapons, tools, furniture, rocks, cats, non-people, keys, buckets and oranges are all things that I could be modeling. An infinite sea of pickings, I just need to choose.
Well, I have cheated a little. I am in the final stages of this sword, with close to 1,5 k polygons. I close to completion, really only need to clean things up and perhaps tweak it. Sorry for the chock.
Here's some of the W
![]() |
Not really the final product, yet. I am still trying to decide on some lements. But it's close to this at least. |
That's it for this time. I hope you enjoy them as much as/more than I do.
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